Above: Map of the race course from 1700th century.
COURSE – The Nordic Islands Adventure Race will take teams on an epic journey from Sweden to Finland. To complete the 580km course teams must trek/run, kayak, bike, packraft, swimrun*, navigate and complete roping elements to reach the finish line.
Course fact: 35% on water. 65% on Swedish, Åland and Finnish soil/ground.
The winning team will complete the course in 3.8 days and all other teams are permitted up to 6 days to complete the course. There will be no early cut offs or early short courses with the aim to allow teams the maximum time to complete the full course of 11 Legs. There will be no mandatory stops and no optional controls – a genuine Nordic adventure.
To cross the Ålands Sea safely, the big ocean between Sweden and Åland, the Race Organisation will provide another watercraft for competitors instead of kayaks. More information will be announced closer to the race.
LOCK DOWN – Approximately 3-4 hours before the actual race start, teams enter a “Lock Down”. They are then given the detailed course maps and notes revealing for the first time exactly where the expedition will take them. Teams must remain in the Lock Down area until the race start. They are prohibited access to the internet, phones, tablets etc. Any additional non racing bags may be left at the Lock Down and will be stored while a team is racing and returned to them at the finish line.
LIVE TRACKING – Teams will carry tracking devices throughout and are visible to spectators through the live race website.
MANDATORY EQUIPMENT – Mandatory Equipment list can be downloaded from https://arworldseries.com/resources/ Additional mandatory equipment for the Swimrun discipline will be released soon.
LOGISTICS – The course outline and logistic diagram will be released approximately two weeks before the race allowing teams to begin their equipment/food preparations and travel to the race with only the equipment they require.
RULES OF COMPETITION – The Nordic Islands Adventure Race uses the AR World Series Rules of Competition – Download https://arworldseries.com/resources/. It is adjudicated by an official AR World Series Referee.
*What is Swimrun? Teams will alternates between running and swimming along the course, it can be between islands or between lakes. As a team you race within 10 metres of each other. This leg will use standard Swimrun rules and mandatory gear. http://otilloswimrun.com/rules/ Additional to the rules is an waterproof strobe with white light: compunsulary on each team members head after darkness. You will be able to leave your backpack at your TA bag before this leg starts. This will be transported to next TA. 14% of this section will be swimming, rest is trekking/running and water exits will be marked.
- Longest swim of this section will be 500 m, shortest 50 m.
- Water temperatures between 15-20C is to expect.